Trinsic Tales:Metagame/Chapter 10
Chapter #10: Book Her, Danno
<Capn_Ascii> "As we join our heroes, we find them about to break into the lair of an angry witch, using a key that they stole from her, and armed with potions from her desk, which they also stole from her. Gee, I bet she'll be pleased as punch to see them!"
- Miranor examines the potions
- Cade prepares to throw the witchhazel and cast the Create Water spell, if needed.
- Miranor sighs and decides to get them handled professionally later
<Capn_Ascii> By 'later' you mean 'now', and by 'professionally' you mean handing them to Sheona and letting her take a whack at it.
<Capn_Ascii> Sheona: Well...it's a potion...and quite clearly magic. Sadly, that's all you can tell.
- Miranor sighs, and after that, will *actually* get them handled professionally, later.
- Miranor opens the door, then swiftly grabs his longbow and moves into attack position, making sure to keep the doorway clear for his companions!
<Capn_Ascii> You all barge into the room and strike a Charlie's Angels pose, weapons at the ready!
<Capn_Ascii> The sight before you is...interesting, to say the least. The room looks like a cross between an employee lounge and an alchemical laboratory. Racks of test tubes and chemical beakers share space alongside paper plates and plastic silverware. A soda vending machine and fridge occupy two walls opposite each other. <more>
<Capn_Ascii> The wall to your left currently features a gnome hanging upside-down, chained to the wall by his wrists and ankles, and wearing nothing but boxer shorts. His face is beet red (presumably from the blood rushing to his head) and he's wailing like a cat that just got caught underfoot. Standing beside him is the librarian, who is currently busy jabbing him in the big toe with the pointy end of a wand.
<Capn_Ascii> She turns to look at the sudden interruption. "What the!?"
- Miranor checks for easily accessible cover.
<Capn_Ascii> The only forms of cover in here are the fridge to your left and the soda machine to your right. The former is on the same wall as the gnome and would effectively put something between you and the librarian, but there's only room for one person. The soda machine would only offer partial cover from this angle.
- Cade casts Create Water right above the librarian's head.
<Capn_Ascii> Magic sparkles, then coalesces (did I spell that right?) into an oblong mass of water over her head. She has just enough time to glance upward before the inevitable comedic results.
<Capn_Ascii> Ms. Robinson blinks, a look of shock, horror, and anger on her face. And as for her clothes...ahem. Well, let's just say that certain areas are somewhat less obscuring than usual and leave it at that. She is not, however, melting. "What the HELL!?" She's already raising her wand.
- Miranor quickly fires off two arrows at the evil librarian, then retreats behind the fridge.
- Jug whips out the spiked chain and, er, whips the evil librarian with it.
<Capn_Ascii> Miranor: One arrow goes wide, embedding itself into the wall right between the gnome's legs. "HEY! Watch those things, will ya?!"
<Capn_Ascii> The other hits home, piercing through her left arm. "Aargh!" The arm twitches as electricity pulses through it, clearly causing her a lot of pain.
<Capn_Ascii> Jug: You crack the (sort of) whip, doing your best Castlevania impression! The chain snakes around her ankle, the barbs biting into the flesh (and tearing her hose). A quick yank snatches her foot out from under her - she sprawls backwards, cracking her head on the nearby countertop, instantly knocking her out. She lies there on the floor, a bit of blood oozing from both her arrow wound and the back of her head.
- Miranor breathes a sigh of relief.
- Cade looks back and forth at the witch hazel in his hand and the soaked and bleeding witch on the floor. He can't help but notice that he missed an opportunity to stuff the witch hazel down her blouse. Sighing, he pockets the herb in case they run across any further witches.
- Miranor looks around for a way to free the gnome
<Capn_Ascii> Miranor: The shackles are fairly heavy, but have simple locks. It shouldn't be too hard to pick them, or even break them if you had enough muscle. The gnome is glaring at you nervously.
- Cade looks around the room for a character sheet.
- Miranor goes for the simple lockpick
<Capn_Ascii> Miranor: In a whirlwind of deft fingers, you unlock the chains. The gnome hangs there for a moment, then falls and lands head-first on the floor. "OW!" He sags into a crumpled heap.
<Cade> "Are you ok? Do you need healing?" Cade asks the gnome.
<Capn_Ascii> The gnome - who is currently lying with his boxer-clad butt in the air and cradling his head in his hands, whimpers. "Yes, please."
- Jug checks on the condition of the librarian.
- Cade casts Cure Light Wounds on the gnome.
<Capn_Ascii> The gnome sighs tiredly, then stands up, rubbing his head. "Jeez. You guys are almost as painful as she was."
<Cade> "You're welcome," Cade says.
<Miranor> "Sorry about that. I didn't think that through."
<Capn_Ascii> Jug: She's in pretty bad shape. She's taken a nasty hit to the back of the head that's already bleeding. Assuming you don't want her to die, you should either stabilize her or call an ambulance.
<Jug> "Um, I think we should give this witch some medical attention."
- Cade joins Jug at the witch's side. "Do you want her tied up first?"
- Miranor starts looking for the character sheet, having nothing better to do, not being skilled with rope, or healing.
- Cade starts bandaging the witch.
<Capn_Ascii> Cade: You apply proper bandaging to Ms. Robinson's head and arm, and stop the bleeding. Even though she's unconcious and/or hated you, you like to think she appreciates it.
<Capn_Ascii> Miranor: With the others busy, you begin the search for the character sheet. This could take a long time, it could be anywhe--oh, wait, there it is.
<Capn_Ascii> It's been pinned tot he fridge door with a magnet shaped like a smiley face.
<Capn_Ascii> Next to it is a Post-It note: "Guard this with your life, and don't let those do-gooders near it! Do not fail me, or I'll take away your powers as easily as I gave them to you! --A.M."
<Jug> "Well, at least we know she'll be powerless soon."
- Miranor nods sagely. "Well, looks like she's going to be in trouble."
- Miranor pilfers the sheet. He then looks to see whose sheet it is.
<Capn_Ascii> The sheet belongs to...
<Capn_Ascii> dah-nah-nah-NAAAAH! Miranor!
- Miranor smiles. "Hey, this one's mine. Cool."
<Miranor> "I see no reason not to just leave her here."
<Miranor> "Let's book it and get to the convention center."
- Cade gently drags the librarian over to the wall where the gnome was chained. He lifts one of her arms and locks the lower manacle around it.
<Miranor> "Maybe find somewhere to get these potions looked at while we're at it."
<Cade> "Should we call 911 and leave a note for the police to arrest her, or wait for the A.M. wizard to deal with her?"
<Miranor> "I see no reason to let 911 know we were here."
<Jug> "More to the point, what evidence of a crime do we actually have?"
<Cade> "I wasn't going to say anything into the phone...just dial it and leave it. We can book it out of here before they arrive."
<Miranor> "Indeed. If anything we're the ones who broke in back here. I mean, we understand why. I wouldn't trust the police to figure this out. Especially if they're Controllers... er, I mean, if the archmage has gotten to any of them."
- Cade shrugs. "Ok, sure. We'll leave her to the morning mage."
<Miranor> "Yeah. He won't be happy." Miranor heads out, back to the van.
- Cade also heads out to the van, wondering vaguely if they should be looting the office.
- Miranor pauses, heads back in, and checks for loots
<Capn_Ascii> Miranor: You poke around the room, but most of what you find is just more unidentified chemicals that you're afraid to messing with. You do poke around in the fridge, though. Let's see...Sunny D! Awright!
- Miranor grabs the Sunny D
<Capn_Ascii> Actually, it's *really* sunny - glowing, in fact. Must be someone's magic break beverage?
- Miranor nods with interest. He'll get it checked out later as well.
<Capn_Ascii> Orange-like drink in hand, you return to the van...man.
- Miranor puts the drink next to the potions he got
- Miranor puts his character sheet in Da Box
<Capn_Ascii> Miranor: You make a cash register sound in your head as you deposit the third page.
- Cade drives everyone back to Da Base.
<Capn_Ascii> You roll through town and soon arrive back at the Loser Lair.
<Capn_Ascii> Gizmo is waiting for you as you climb down the ladder. "How goes the search, fellas? And fellettes."
<Miranor> "We got another character sheet. And I was hoping you could look at these potions before we headed out, oh and this drink," Miranor replies, indicating the relevant items.
<Sheona> "Felettes? Really?"
<Capn_Ascii> "Potions? Isn't that just Sunny D?"
<Miranor> "Well yes, that's what it says. But it's all... glowy. What does it do?"
<Capn_Ascii> "I dunno. Tangier, maybe? Lemme see, we'll take a look at 'em for ya."
<Capn_Ascii> He takes the bottles and heads back towards the workshop.
- Miranor nods
<Capn_Ascii> You lounge around for about 15 minutes before Gizmo returns. "Alright, so. These rose-colored potions are apparantly some kind of...well, as best we can tell, they're distilled liquid magic. Looks like you're supposed to drink these to amplify one's natural magical aptitudes."
<Capn_Ascii> "These things seem super dangerous if you ask me. It's like trying to force too much current through a circuit - you risk burning out. Where did you get these?"
<Miranor> "We swiped them from an evil librarian. The enemy probably gave them to her."
<Capn_Ascii> "Evil librarian? ...wait, you mean. Ms. Robinson? Aww, man, she's evil? Damn, the hot ones always are."
<Capn_Ascii> "As for this..."
<Capn_Ascii> He sets the Sunny D bottle down. "This is a rather neat one. Whoever drinks this will be temporarily imbued with an aura of light magic. Seems to be designed to turn the drinker into walking undead repellant. You could give some zombies a really bad day with this, though it only lasts for about an hour."
<Miranor> "Oooh, nice." Miranor repockets that.
<Miranor> "So, do you think it's even worse keeping these potions around, or are they too dangerous to use?"
<Capn_Ascii> "Well, I'm sure as hell not going to *destroy* them - who knows what that might do? Either you take them with you when you leave or I'm locking them up in the anti-magic vault. If you wanna use them, it's your call, but personally I wouldn't recommend it unless you're desperate. If they were made for the librarian, they could have unstable results if used by someone else."
<Sheona> "Yeah, I'd rather not explode or something after using those potions"
- Cade nods. "Lock em up."
- Miranor nods in agreement. "Yeah, let's keep 'em locked."
<Capn_Ascii> "Done." He takes the potions back.
<Cade> "What's next, CC or Unknown?"
<Miranor> "Let's hit the convention center. I don't want to leave that any later. There will be far too many people around as is."
<Cade> "To the Center!" Cade walks back to the Most Awesomest Van Ever.
<Capn_Ascii> Cade: Ah, there it is. Your baby.
- Cade is tempted to caress the side of the van but, glancing at the others, decides not to.
<Capn_Ascii> You all pile into the Cademobile (that's it's name now) and drive off towards the convention center.
<Capn_Ascii> You quickly realize the problem with this plan - parking. Every parking space for blocks is already occupied as you approach the center.
- Miranor tries to remember if there's a form of rapid transit in this town
- Cade sighs. "I can drop you all off at the front and then go park some blocks away. Do you think you can handle this one without me?"
<Sheona> "We can give it a try."
<Miranor> "If you're willing to do that, sure. Try to meet up with us, though."
<Cade> "I'm a dwarf in armor. I'm not exactly fast, so I might not be able to catch up anytime soon."
<Capn_Ascii> Miranor: THERE! There's an empty space! RIGHT THERE!
<Miranor> "Look, right THERE!" Miranor points out quickly!
- Cade slams on the brakes and pulls into the spot before anyone else can grab it.
<Capn_Ascii> Cade: Just as Miranor points out the spot, you spy a green van across the way, facing you. The driver glances at the spot, then at you, then frowns and revs the gas. Uh oh.
<Sheona> "Uh oh..."
- Cade dedicatedly charges for the spot with single-minded devotion.
<Capn_Ascii> You floor it, and the van lurches forward at top speed. The other driver does the same, and soon you're both charging towards each other in a deadly game of chicken!
<Capn_Ascii> Only one of you can make it! It's going to be close! You're going to have to swerve at the last second...here it comes...!
<Capn_Ascii> Cade: As the two vehicles draw dangerously close, you see it - that look of fear. The other driver hesitates for a split second, and that's all you need. You whip the wheel *hard* and the van power-slides around the corner, barely missing clipping the front of the other van.
<Capn_Ascii> You spin the wheel like a pro street racer, drifting into the parking spot before slamming on the brake.
<Capn_Ascii> The other van screeches to a halt. The driver angrily bangs on the horn then, realizing he's lost the battle, drives away in search of greener parking pastures.
- Cade takes a deep breath and slumps down in the seat, suddenly relieved to be alive.
<Miranor> "Nice work."
- Sheona breathes a sigh of relief. "Yeah, nice work. But never do that again."
- Cade shakes his head, says "Intense", then pops out of the van.
- Miranor slowly gets out of the van
<Capn_Ascii> You get out of the van, spend a few moments waiting for your stomachs to stop doing backflips, and begin walking towards the convention center. It's a biiiig place, the size of a warehouse. Normally it's rather dull-looking (what with no conventions going on here), but now that NerdCon is in town, everything's decorated appropriately. Banners hang from the lamp-posts, posters hang from the lamp-banners...er, the walls, and of course, there's dozens and dozens of people walking around, even out here. <more>
<Capn_Ascii> Some of them are in casual clothes, though just as many are wearing cosplay outfits of every geeky fandom know to man.
<Miranor> "This is, of course, a mess. How are we going to find anything in here?"
<Cade> "Let's start by looking for an outline of events, see if anything especially matches Mellow or Jug. Then we can browse the selling tables."
<Capn_Ascii> As you approach the main entrance of the hall, you spy a figure wearing flowing, rune-covered robes standing in front of it, blocking your path. The robe hood is pulled down over his head, hiding his face from view. He speaks to you as you approach.
<Capn_Ascii> "Greetings, adventurers! I've been expecting you! AHAHAHA!!" He throws out his arms and cackles madly!
<Miranor> "Um, right."
<Capn_Ascii> Suddenly, he stops laughing and settles down. His voice now sounds oddly squeaky and decidedly less malevolent. "Ahem. Sorry, just trying to get into things. Tickets, please."
<Cade> "We're late on purchasing them. You got a desk around here selling them?"
<Capn_Ascii> "Oh, sure, we're selling them at the gate. $20 per person."
<Cade> "You take gold?"
<Capn_Ascii> "Heh. Sure, we take 'gold'." He raises his hands and does air quotes. "If that's what you want to call it."
- Cade , looking confused at the air quotes, pulls out 3 gold pieces and shows them to the guy. "This $20 worth?"
<Capn_Ascii> He looks at the coins. "Look, man, I was just trying to play along again. We don't take your toy money here. I need actual Amercian dollars. If you don't have any cash, then scram."
<Cade> "This is real gold. Here, bite it or whatever, if you want. I'll give you extra and you can keep some for yourself, if you give us tickets."
<Capn_Ascii> "Suuure it is. Look, either pay the ticket fee or I'm calling security."
<Capn_Ascii> ---END SESSION---