Geometric Archipelago:Gangs of Octagon Island/Chapter 09

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Note: This log is still in IRC format, and may be awkward to read as a result.

Chapter Nine: Cart Transportation and Sleep

<mainstreet> ---BEGIN SESSION---

<mainstreet> You're all standing there in front of a very conspicuous cart.

<Kanzel> "I think we should move the boxes into the room we were just in, and put the body behind them."

<mainstreet> Kanzel: You may wanna check the room size before you try that.

<Capn_Ascii> "No, we need to get this stuff out of here ASAP before the Greens find us. Brellius, put that body in one of these boxes. Kanzel, help me find a sheet or a tarp or something."

<Kanzel> "Okay."

Kanzel looks for said sheet or tarp. "Grab some uniforms for both of you, just in case."

<Brellius> "This isn't quite how I imagined I would be spending my day," Brellius complains as he hauls the body over into the hiding place

<mainstreet> Kanzel: You notice that someone in the apartment complex is using a large cloth sheet as a windbreak for the front doors in that area.

<Capn_Ascii> Ascii grabs four uniforms from the boxes and stows them in his pack for later.

Kanzel grabs the sheet.

<CapnAscii> "Alright, lemme see that." Ascii drapes the sheet over the contents of the cart in as much of a "nothing to see here, move along" manner as he can manage.

<mainstreet> Ascii's masterful sheet placement leaves the cart thoroughly nondescript.

<Capn_Ascii> "There we go. Alright, guys, let's get this back to the temple. Try not to draw attention to ourselves, we don't want Green finding out about this."

Capn_Ascii starts pushing the cart, expecting the other two to lead the way.

Brellius walks alongside the cart

<mainstreet> After a long walk, you find yourselves outside the temple.

<mainstreet> Kanzel keels over as they arrive outside the temple, clearly exhausted. *zzzzzzz*

<Capn_Ascii> "Sheesh." Ascii scoops Kanzel up onto the cart.

Capn_Ascii heads into the temple, Brellius and (unconcious) Kanzel (under the sheets) in tow, trying to get to his room without anyone noticing his cargo.

<mainstreet> You all arrive in the Capn's temporary lodging. You notice a slight note under the door.

<Jarn> "Hey, you three." A voice comes from behind you

<Capn_Ascii> "GAH!"

Capn_Ascii jumps and turns around.

Brellius turns around in a less scaredy-cat manner

<Jarn> A dark-cloaked figure with 2 light blue circles on either shoulder stands behind you, "May I be of assistance?"

<Capn_Ascii> "That depends. What do you, ah, think needs assisting with?"

<Jarn> "Perhaps moving that cart? It seems there is a heavy load in it."

<Capn_Ascii> "Oh, this? Nah, it's nothing. Just didn't feel like making several trips to the, uh. Library."

Brellius resists the urge to roll his eyes

<Jarn> "Right, books."

<Capn_Ascii> "Eh? There's not, we came from the public library."

<mainstreet> Jarn: You pick up on Ascii's flimsy deception immediately. You know that it's the same cart as before.

<Jarn> "Alright, public library, of course. Now, I repeat: do you need assistance?"

<Jarn> "I can definitely get those books where you need them."

<Capn_Ascii> "Eh. We're already here, more or less." Ascii seems to realize he's not fooling anybody and drops back into 'business' mode.

<Capn_Ascii> "Speaking of which..." He scoops up the note left for him, making a point to read it where the others can't see right away.

<Capn_Ascii> "...aww, crap." Ascii shoves the note in his pocket. Because armor totally has pockets.

<Jarn> "Perhaps I can spare you some coins for your problems."

<Brellius> "Problems?"

<Capn_Ascii> "It's nothing."

<Capn_Ascii> "Just some, ah, financial issues."

Capn_Ascii blinks.

<Capn_Ascii> "...crap. Okay, look, I need rent money or else they're kicking me out. And I spent all my cash gearing up for this mission."

<Capn_Ascii> "And if someone doesn't pay it we lose the room and can't hide this stuff."

<Capn_Ascii> >.> <.<

<Jarn> "4 gold and 4 silver is nothing to me. That is your rent, correct?"

<Jarn> Jarn pulls a small dark blue bag out of his pocket. It has a light blue circle on it, and you can see small, circular bulges on it.

<Capn_Ascii> "What's with the pouch?"

<Jarn> "It's the money you need. Consider it a payment for the future." He holds out the bag to the two.

<Capn_Ascii> "...why do you want in on this party so bad, anyway?" He takes the pouch and counts through it.

<Jarn> "I have become bored with my intelligence work lately, and have been wanting to go on adventures. I figured you three--er--two were able to provide."

<Brellius> "Who *wouldn't* want to party with us?"

<Jarn> "The bag has 10gp, an extra 2 just in case."

<Capn_Ascii> "Intelligence work? For who?"

<Jarn> "I can't tell you."

<Capn_Ascii> "Who are you spying on?"

<Jarn> "I gather knowledge of everyone. Nobody passes under my eyes without my seeing."

<Capn_Ascii> "So, everyone, basically."

<Jarn> "That's what I said."

<Capn_Ascii> "So how do we know you're not here to spy on us?"

<Jarn> "For who? Do I look like I work for the Greens? Their color is not even my style."

<Capn_Ascii> "Of course you don't. Which is exactly what a spy who works for them would look like."

<Jarn> "In all honesty, for how long I've been watching you, if I truly wanted to spy on you, I'd keep silent about it. As of right now, I've publicized myself. You know what I sound like, you know what I look like. I am no longer a shadow to you all, and thus am not a good spy. If the Green Team were really sending me to spy on you, you would not know I was here."

<Capn_Ascii> "Uh huh. That's exactly what a spy would say to ingratiate himself into our company." Wow, paranoid much? "But hell, rent is rent. Tell you what - you don't double-cross us, and Brellius here doesn't flay you with a Phantasmal Halberd of Salt or something. That work?"

<Brellius> "A salt halberd? Now there's a good idea..."

<Jarn> "I must ask for one condition though; for your own benefit, I should remain hidden so I can reveal the environment to you. Are you able to listen psychically?"

<Brellius> "I'm psychic, but not telepathic."

<Jarn> "If Ascii is, then he can relay my thoughts to the rest of you."

<Capn_Ascii> "Why the hell would I be psychic?"

<Capn_Ascii> "I generally prefer to keep people *out* of my head."

<Brellius> "I'm sure there's a spell for it somewhere."

<Jarn> "Most of the information you know of this place, I know of already, and then some. Your thoughts are safe. Besides, I would only be sending you my thoughts, not searching through your brain."

<Capn_Ascii> "Same difference. I don't like anything in my brain that's not mine. No offense, mind you."

Capn_Ascii and Jarn continue to discuss various issues relating to Jarn's entry into the party, with Ascii eventually aquiescing. Jarn takes off to presumably attend to spy business (possibly to do batle with another Jarm wearing an opposite-colored outfit), while Ascii heads off down the hall to pay his rent before returning.

<Capn_Ascii> "Okay, that's taken care of, now to deal with..." He looks at the cart. "...ah, crap." Making sure the cart is inside his room and the door is closed, he removes the tarp and tries to wake Kanzel.

<mainstreet> Kanzel doesn't move. She's fast asleep. A state the rest of you should probably get in soon as well.

<Capn_Ascii> "Okay, fine then." Ascii tosses the tarp back over her and motions to Brellius. "I've got a bedroll you can borrow. We should hit the hay."

<Capn_Ascii> "SHE can sleep right there. Her back's gonna hurt in the morning, heh heh."

<Brellius> "I have my own bedroll somewhere..."

<Capn_Ascii> "That works."

Capn_Ascii steps over to his wardrobe and presses the well-concealed "Emergency Release" button hidden under some overlapping segments of plate - his armor detatches and clatters off of him with the sound of a shelf full of canned goods crashing to the floor, leaving the cleric in his boxer shorts.

<Brellius> "That's all you wear underneath the armor?"

<Capn_Ascii> "Well, yeah. That stuff can get hot. Besides, it's not like it comes off during the day."

<Capn_Ascii> "Besides, if it's good enouhg for Arthur, it's good enough for me." He hops into bed and prepares to zonk out.

Brellius gets out his bedroll and lays down to sleep

<Capn_Ascii> "G'night, everyone. Try not to wake me up." Ascii turns out the light, rolls over, falls asleep - and begins to snore. Loudly.

<mainstreet> A few hours later... the sun rises! Too bad you can't see it, being shut up in an inside room in the temple.

<mainstreet> You do, however, get the general idea, and start to wake up.

Capn_Ascii SNORES.

<mainstreet> I said wake up! Sheesh, lazy adventurers...

<Brellius> "Five more minutes..."

Kanzel wakes up slowly, wondering why all she can see is white and why her back hurts.

<Capn_Ascii> Ascii snorts, rolls over, groans, blinks blearily, slooooowly sits upright, groans again, rubs the back of his head, then staggers to his feet and stumbles off to the bathroom.

<mainstreet> Kanzel: You recognize the sheet, and the box. Clearly, you fell onto the cart, and on top of one of the weapon boxes.

Kanzel tears off the sheet, looking around the room.

Brellius rubs his eyes, lumbers back onto his feet and sluggishly stuffs his bedroll into his Handy Haversack

<mainstreet> Kanzel: You find yourself in Ascii's room in the Temple. It looks... like a room.

Kanzel rubs her back "Who's the genius that thought I'd be happy to sleep on that box all night?"

<Capn_Ascii> Ascii is conveniently in the bathroom by now, and pretends he didn't hear that.

Kanzel looks at Brelius, expecting an answer.

<Brellius> "I'm innocent!"

<Kanzel> "Of course you are. I'm blaming both of you, either way!"

<Capn_Ascii> "You can't blame me, I'm blameless." Ascii returns, and drags out his armor. "Besides, you're the one who passed out just from walking."

<Kanzel> "Doesn't mean you can't at least dump me on the rug. I will remember this."

<Capn_Ascii> "Aww, c'mon. I tried to wake you."

Kanzel glares at Ascii.

<Capn_Ascii> "What? I did!" He looks at Brellius. "Didn't I try to wake her up last night?"

<Kanzel> "It doesn't matter if you tried to wake me up or not! You could have picked me up and moved me!"

Kanzel sighs "Whatever, I'll get my revenge later. We have a meeting to get to. Are you ready?"

<Capn_Ascii> "Almost. Somebody help me get dressed."

<Kanzel> "Help yourself."

Kanzel goes into the bathroom

<Brellius> "This is why I prefer simpler armor."

<Capn_Ascii> "Yeah, well, some of us need more protection than others. Will you give me a hand? Kanzel's being all bitchy about it."

<Brellius> "Fine," Brellius says and begins gathering the armor.

<Capn_Ascii> A few minutes later, and "Shiny Metal Pants" Ascii is once again invincible (at least in his own mind).

Kanzel comes out of the bathroom, her hair short, windswept and bright red.

<Capn_Ascii> He grabs the rest of his gear, then pushes the cart into a far corner, covers it with the cloth, and heaps some old books ont op of it to make it look like a covered table. "There. That'll have to do."

<Capn_Ascii> "Whoa. How'd you do that?"

<Kanzel> "It's just a disguise. My hair stands out too much. I didn't want to be recognized."

<Capn_Ascii> "Not bad. So...uh, now what do we do?"

<Kanzel> "We have a meeting what's-his-name's sister or something."

<Capn_Ascii> "Oh, that's right. But, wasn't that at lunch?"

<Kanzel> "No, morning he said. We should get over there before it's too late."

<Capn_Ascii> "Oh, right. Okay, Team Ascii, let's roll out!"

<Brellius> "Team Ascii?!"

<Capn_Ascii> Ascii opens the door and leads the way, taking care to lock it behind him.

<Capn_Ascii> "What? What's wrong with Team Ascii?"

<Kanzel> "Who died and made you leader?"

<Brellius> "Well, I think Team Brellius has a nicer ring to it..."

<Jarn> "I would like something simple that doesn't have someone's name in it. Perhaps 'The Squadron'?" His voice comes from behind.

Kanzel jumps slighty but quickly regains her composure. "I'd have to agree."

<Jarn> "Besides, there's no words to get confused with if it's 'The Squadron'."

<Brellius> "Maybe, but I'd prefer something other than 'The Squadron'."

<Capn_Ascii> "Yeah, that makes us sound like paramilitary nuts."

<Brellius> "I was against the Squadron because it gave that aspect of us away..."

<Jarn> "Perhaps 'The Consortium?'"

<Kanzel> "Why do we even need a name? Let's go."

<Jarn> "That works too. I hope you all know where you're going."

<Kanzel> "I don't even know where in the building I am, actually."

<Brellius> "So we're 'The Nameless People'?"

<Jarn> "Nameless could work, it sounds catchy."

<Capn_Ascii> "Sounds lazy to me." He continues leading the way to Recordkeeping. "How about 'The Kickass Crew'?"

<Brellius> "Works for me," Brellius says as he tags along.

<Jarn> "I can't argue with it."

Kanzel shrugs

<mainstreet> You soon arrive at Recordkeeping. Brian is apparently loading money into a large sack, which itself is located on some sort of floating cart. "Alright, good, you're here. Let's go." Brian presses a button on his desk, and a portal opens in one of the side walls. It flickers all sorts of colors in front of your eyes.

<Capn_Ascii> "Oooh, pretty..."

<mainstreet> Brian nods at the portal, tugging on the floating cart. "Follow quick."

Kanzel jumps in.

Jarn casually walks into the portal, it could be noticed that it seems like he's used these before

<Capn_Ascii> Ascii hurries through.

Brellius hesitantly tags along through the portal

<mainstreet> ---END SESSION---