Geometric Archipelago:Sanni

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Contents

Character Information

Character of Geometric Archipelago: Ignorance on Circle Island played February 18, 2011 to July 15, 2011

NamePlayerRaceHeight/WeightHair/EyesClass
Sanni t'ZauneLexyElf4' 6"/90 lbs. Fiery Red/Bright Blue
  • Level 9 Druid
    (40,100 / 45,000) - 45.6%


SizeGenderAgeSkinAlignment/AllegianceDeity
MediumFemale128 yrs.PaleChaotic NeutralNone
StatsSavesAttacksMisc.Languages
STR14+2 INT17+3
DEX16+3 WIS18+4
CON12+1 CHA15+2
Fort+7
Ref+6
Will+10 (+2) (+4)
Melee+8/+3
Missile+9/+4
Grapple+8
Speed30ft.
Initiative+7
Armor Class14
Hit Points48/48
  • Abyssal
  • Common
  • Druidic
  • Elven
  • Halfling
  • Sylvan
FeatsClass FeaturesRacial Features


  • +2 Dexterity, -2 Constitution.
  • Medium size
  • Base speed: 30ft.
  • Immunity to magic sleep effects
  • Low-Light Vision
  • +2 Saving bonus on spells or effects
  • +2 racial bonus on Listen, Search, and Spot checks

  • 4 + 3 + 0 (7) skill Points Per Level
  • Next Feat: Level 9


Skills

Skill NameBonusSkill NameBonusSkill NameBonus
Appraise+3 Hide+8 Open Lock+3
Balance+3 Intimidate+2 Perform+2
Bluff+2 Jump+2 Profession+4
Climb+2 Know (Arcana)+3 Ride+5
Concentration+4 Know (Arch. & Eng.)+3 Search+10
Craft+3 Know (Dungeoneering)+3 Sense Motive+4
Decipher Script+3 Know (Geography)+3 Sleight Of Hand+3
Diplomacy+4 Know (History)+3 Spellcraft+3
Disable Device+3 Know (Local)+3 Spot+16(+2)
Disguise+12 Know (Nature)+18 Survival+17*
Escape Artist+3 Know (Nob. & Royal.)+3 Swim+13
Forgery+3 Know (The Planes)+3 Tumble+3
Gather Information+2 Know (Religion)+3 Use Magic Device+2
Handle Animal+13 Listen+17(+2) Use Rope+3
Heal+7 Move Silently+3   


[*] Situational Modifiers may apply: Skill Breakdown Chart

Spells Known

Level 0Level 1Level 2Level 3

Class Spells


Wand Spells

Class Spells


Item Spells


Wand Spells

Class Spells


Wand Spells

Class Spells

Level 4Level 5Level 6Level 7

Class Spells

None

None

None


  • Save DC = 10 + spell level + CHA (2)


Active Spells

Spell NameSpell LevelTime LeftAdditional Info
Detect Magic00:00:00
Disguise Self1-:--:--
Light00:00:00


Inventory

ItemLocationQtyPrice
Handy HaversackBack12000
Efficient QuiverBack11800
ArrowsQuiver603
ArrowsHandy Haversack603
Masterwork Silver DaggerHandy Haversack1322
Cold Iron Masterwork DaggerHandy Haversack1304
Darkwood Flaming Composite Longbow +2Main Hand12,630
BedrollHandy Haversack1.1
Cloak of ElvenkindBack12500
Traveler's OutfitBody11
Hat of DisguiseHead11800
Vestments, Druid'sBody13750
Studded leather ArmorBody125
Rations, Trail (Per Day)Handy Haversack63
Wand of Detect MagicHandy Haversack1375
Wand of LightHandy Haversack1375
Wand of Charm AnimalHandy Haversack1750
Wand of Charm PersonHandy Haversack1750
Wand of Magic Missile (1st)Handy Haversack1750
Wand of KnockBody14500
Gloves of Arrow SnaringBoth Hands14000
Spell Component PouchPocket15


Remaining: 350 Gold 9 Silver

Familiar

Information

NameTypeGenderChallenge RatingEnvironmentLevel
MedusaConstrictor Snake - AnimalFemale2Warm Forests
  • Level 5
SizeAppearanceAgeHit DiceSpace/ReachOrganization
MediumBrown5 yrs.5d85ft./5ft.Solitary
StatsSavesAttacksMisc.Tricks
STR18+4 INT1-5
DEX18+4 WIS12+1
CON17+3 CHA2-4
Fort+4
Ref+6
Will+2(+4)
Melee+6
Missile+6
Grapple+6
Speed20ft.
Initiative+7
Armor Class17
Hit Points30
  • Fetch
  • Heel
  • Seek
  • Stay
  • Track
FeatsCombat ActionsSpecial Qualities

Attack:

  • Bite +5 Melee (1d3+4)

Full Attack:

  • Bite +5 Melee (1d3+4)

Special Attacks:



Skills

Skill NameBonusSkill NameBonusSkill NameBonus
Appraise-5 Hide+7 Open Lock+3
Balance+22 Intimidate-4 Perform+2
Bluff-4 Jump+3 Profession-4
Climb+25 Know (Arcana)-5 Ride+3
Concentration+1 Know (Arch. & Eng.)-5 Search-5
Craft-5 Know (Dungeoneering)-5 Sense Motive+1
Decipher Script-5 Know (Geography)-5 Sleight Of Hand+3
Diplomacy+6 Know (History)-5 Spellcraft-5
Disable Device-5 Know (Local)-5 Spot+5
Disguise-4 Know (Nature)-5 Survival+1
Escape Artist+3 Know (Nob. & Royal.)-5 Swim+14
Forgery-5 Know (The Planes)-5 Tumble+3
Gather Information-4 Know (Religion)-5 Use Magic Device-4
Handle Animal-4 Listen+5 Use Rope+3
Heal+1 Move Silently+3   


Character Background

Appearance

Sanni is short, even for an elf, with fiery red hair, and bright blue eyes which make her stand out from the crowd slightly. Though she is more often than not overlooked due to being so small and thin. Her hair, falling well past her waist, is normally in a thick plait down her back. Her pale skin is a nice contrast to this, which she loves. Hair and clothes always kept tidy, to see her disheveled is generally cause for worry.

Personality

Sanni is, in a word, "complicated." She loves to joke and is very fun-loving, but she can go from completely relaxed to seething in a matter of seconds. Hard to get to know, yet once you have her on your side you'll hardly be able to get rid of her.

Background

She's not exactly open to discuss what has happened in the past. To her, it's in the past. What matters is the now.

Personal Notes

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